![]() But it did show, again, that PlayStation is the place where everything innovative, challenging, new and somewhat off-course can come to find a fan, a market, and a home.The game released in Japan and Europe, but in the Americas not so much as a demo. Sure, it didn’t go platinum and it didn’t make a ton of money. I could not get this into the hands of European gamers without having marketing support for the release.Luckily, we eventually got the greenlight to release Vib Ribbon in Europe. What they did not understand was that Vib Ribbon, with all its retro madness, was also part of the new game continuum and, in fact, a very radical offshoot of that, which was worthy of praise. There’s me thinking, “I’M IN!!!”But, curiously, marketing at the time was not a believer in this quirky game.
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